My rating: 3 of 5 stars
I won’t hold back – this is a train wreck of a book. At first pass, these are the stock characters every GM has dealt into an ongoing campaign, the initial quest as straight forward as they come: rob the ancient tomb, plunder some gold, get the magic sword.
Why read it, then? There’s an argument there. You could say its because it’s a Michael Bay train wreck, a Wachowski style production. Larger than life explosions, Brandon Frazier as one of the male leads, over the top dungeon crawler.
And then chapter one starts.
The Barrow is a well written tale of gritty fantasy. The biggest problem this book faces, I think, is that if you haven’t read the comic it’s a prequel to, then there’s no way to filter the volume of information being dumped on you. What’s important? What’s filler? I couldn’t tell, and that’s a problem. In a sea of gritty fantasy epics, this is certainly dark, more adult than most of its competition. Sadly, it didn’t work for me, but it wasn’t from a lack of style or ability, so your mileage may vary.
The ARC for this novel was kindly provided to me by Pyr for review.